Games
 

Vickie Eagle, game design

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Cast of characters

trueSpace and gameSpace are popular with independent game developers due to their complete feature set covering modeling, surfacing, animation and rendering, the easy UI, and good overall value. The images below show a collection of characters created by Eagle Softworx for Witch Gate, their MMORPG developed using the Realm Crafter game engine.

Stage

Tim McClusky created these spaces for his game projects, for which he uses DarkBASIC as one of his game platforms. As well as using gameSpace to make models, Tim also uses it to make many of the textures he uses rather than paint them in a 2D program, a technique he shared on the gameSpace forums. "Here is a pic of a few of the textures I made with gameSpace. gameSpace has some really cool features.. It's possible to make really good looking textures in gameSpace alone."

Weapons and vehicles

Brad Bujak has created very cool looking low resolution cars in gameSpace, though he has also tackled characters, a process he was happy to share with the community: "I woke up at 5 am this morn, made my pot of coffee then sat down and started up gameSpace. Today I wanted to start making a texture for my character…. I think I have found a method that suits me just fine!" The tank is a trueSpace model by Patrick Mahan

Action

Mike Lange created and animated a "Generic Bad Guy" using gameSpace. Visually he wanted to achieve a "bright and campy look, while still looking sinister enough to be a worthy opponent". Alex Gondarenko modeled the handgun in trueSpace. The space fighter was created by Reactor Interactive for their space shooter, Sector 13.

Embark on an Adventure

Sector 13 is an arcade style, multiplayer space shooter game by Reactor Interactive. Drew Clark finished modeling all 20 spaceships used in Sector 13 in one summer, fitting this work around a full-time job and summer school courses. He quotes: "The interface is so intuitive and so fast, that I can model my ideas about as fast as I can think of them."

On the right is another scene from the Witch Gate MMORPG by Eagle Softworx. Vickie Eagle of Eagle Softworx says "When Caligari released gameSpace, and I knew I had to have it after looking at all the game development tools and formats that were built in. As soon as I started using it, I put all the other modelers I had aside."

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